Dark Tower by ArthisRoo

By ArthisRoo · High Levels and ControlEdit deck

  • 1 mana1
    Green PrototypesGreen Prototypes5
  • 2 mana2
    DoppelbocksDoppelbocks5
  • 2 mana2
    Gifted RecruitsGifted Recruits5
  • 2 mana2
    Wild SaberpawsWild Saberpaws5
  • 3 mana3
    Fort of EbonrockFort of Ebonrock5
  • 3 mana3
    Hunter’s VengeanceHunter’s Vengeance5
  • 4 mana4
    Beasts of TerrorBeasts of Terror5
  • 4 mana4
    Stoic ProtectorsStoic Protectors5
  • 5 mana5
    Laurus, King in ExileLaurus, King in Exile5
  • 5 mana5
    Pillars of DoomPillars of Doom5
  • 6 mana6
    HearthguardsHearthguards5
  • 8 mana8
    Crazy BombersCrazy Bombers5

This deck (level ~5.00) is made of 12 cards: 9 units, 2 structures, and 1 spell. It contains 8 different races.

Its average speed is 0.83 cell on play. Its average mana cost is 3.75. 6 cards can be played as the first player (4 of them moving the front line), 8 as the second player (6 of them moving the front line).

High mana curve: This deck’s mana curve appears to be a little high, making it likely to be overtaken by aggressive cheap decks. Consider balancing the cost of the cards a little more.