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Chronobreak by ArthisRoo

By ArthisRoo · High Levels, Control, and MidrangeEdit deck

  • 1 mana1
    Green PrototypesGreen Prototypes5
  • 2 mana2
    Gifted RecruitsGifted Recruits5
  • 2 mana2
    Spare DragonlingSpare Dragonling5
  • 2 mana2
    Wild SaberpawsWild Saberpaws5
  • 3 mana3
    HeliotroopersHeliotroopers5
  • 3 mana3
    Temple of TimeTemple of Time5
  • 4 mana4
    Beasts of TerrorBeasts of Terror5
  • 4 mana4
    Witches of the WildWitches of the Wild5
  • 5 mana5
    Flameless LizardsFlameless Lizards5
  • 5 mana5
    Sunbeam SerpentsSunbeam Serpents5
  • 6 mana6
    Broodmother QordiaBroodmother Qordia5
  • 6 mana6
    Powder TowerPowder Tower5

This deck (level ~5.00) is made of 12 cards: 10 units, 2 structures, and 0 spell. It contains 6 different races.

Its average speed is 0.75 cell on play. Its average mana cost is 3.58. 6 cards can be played as the first player (5 of them moving the front line), 8 as the second player (7 of them moving the front line).

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  • Chances to spend all mana
  • Chances to play all cards
How to read this graph?

High mana curve: This deck’s mana curve appears to be a little high, making it likely to be overtaken by aggressive cheap decks. Consider balancing the cost of the cards a little more.