Aftershock Siege by Frostkhan

By Frostkhan · Brawl and Structures =2 manaEdit deck

  • 1 mana1
    Green PrototypesGreen Prototypes5
  • 1 mana1
    Summon MilitiaSummon Militia5
  • 2 mana2
    DestructobotsDestructobots5
  • 2 mana2
    Doctor MiaDoctor Mia5
  • 3 mana3
    ConfinementConfinement5
  • 3 mana3
    Fortification TonicFortification Tonic5
  • 2 mana2
    Upgrade PointUpgrade Point5
  • 2 mana2
    Mech WorkshopMech Workshop5
  • 4 mana4
    OverchargersOverchargers5
  • 2 mana2
    Siege AssemblySiege Assembly5
  • 2 mana2
    Trueshot PostTrueshot Post5
  • 2 mana2
    Powder TowerPowder Tower5

This deck (level ~5.00) is made of 12 cards: 4 units, 5 structures, and 3 spells. It contains 2 different races.

Its average speed is 0.25 cell on play. Its average mana cost is 2.17. 10 cards can be played as the first player (2 of them moving the front line), 11 as the second player (3 of them moving the front line).

Slow deck: This deck has 9 cards that don’t initially move, which makes it more likely to struggle against aggressive and rush decks. Consider swapping some static cards for some movers.

Many structures: This deck includes a lot of structures, which may impede its mobility. Consider swapping some structures for units or spells.

Inefficient Upgrade Point: This deck includes Upgrade Point but doesn’t include enough constructs to provide good synergy. Consider including more constructs or Mech Workshop.