TXC Ascension 2 by Davideg211

By Davideg211 · High Levels and RushEdit deck

  • 1 mana1
    Green PrototypesGreen Prototypes5
  • 1 mana1
    Summon MilitiaSummon Militia5
  • 2 mana2
    Copperskin RangerCopperskin Ranger5
  • 2 mana2
    Dubious HagsDubious Hags5
  • 2 mana2
    Gifted RecruitsGifted Recruits5
  • 2 mana2
    Rain of FrogsRain of Frogs5
  • 2 mana2
    Wild SaberpawsWild Saberpaws5
  • 3 mana3
    Faithless ProphetsFaithless Prophets5
  • 3 mana3
    First MutineerFirst Mutineer5
  • 3 mana3
    Hunter’s VengeanceHunter’s Vengeance5
  • 3 mana3
    LimelimbsLimelimbs5
  • 4 mana4
    Witches of the WildWitches of the Wild5

This deck (level ~5.00) is made of 12 cards: 9 units, 0 structure, and 3 spells. It contains 6 different races.

Its average speed is 0.83 cell on play. Its average mana cost is 2.33. 11 cards can be played as the first player (7 of them moving the front line), 12 as the second player (8 of them moving the front line).

Light deck: This deck has an average mana cost of 2.33, which might be a little low. Consider including one or two more expensive cards to be able to power through long games.