Mia’s Horde by VultureMadAtTheOx

By VultureMadAtTheOx · RegularEdit deck

  • 1 mana1
    Green PrototypesGreen Prototypes3
  • 1 mana1
    Summon MilitiaSummon Militia3
  • 2 mana2
    DestructobotsDestructobots3
  • 2 mana2
    Doctor MiaDoctor Mia3
  • 2 mana2
    Gifted RecruitsGifted Recruits3
  • 2 mana2
    Ozone PurifiersOzone Purifiers3
  • 3 mana3
    Fortification TonicFortification Tonic3
  • 3 mana3
    Linked GolemsLinked Golems3
  • 3 mana3
    Upgrade PointUpgrade Point3
  • 4 mana4
    Finite LoopersFinite Loopers3
  • 5 mana5
    Chaotic PupilChaotic Pupil3
  • 5 mana5
    Trueshot PostTrueshot Post3

This deck (level ~3.00) is made of 12 cards: 8 units, 2 structures, and 2 spells. It contains 3 different races.

Its average speed is 0.58 cell on play. Its average mana cost is 2.75. 9 cards can be played as the first player (4 of them moving the front line), 10 as the second player (5 of them moving the front line).

Lack of AoE: It doesn’t look like this deck includes any way to deal damage to multiple units at once. Consider bringing a card or card combo which can clean several units.

Light deck: This deck has an average mana cost of 2.75, which might be a little low. Consider including one or two more expensive cards to be able to power through long games.